
I love Mina the Hollower's weird difficulty curve
Let's dig into Yacht Club's old school inspirations to understand why the game was designed the way it is, and why I love it for that.
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Let's dig into Yacht Club's old school inspirations to understand why the game was designed the way it is, and why I love it for that.
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How my most anticipated game of 2024 ended up being kind of a slog that failed to capture what I love about the original Final Fantasy VII.
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In this extra-long (and extra-late) year-end recommendation list we've got candy-themed tokusatsu action, transatlantic telegraph cables, horse girls, and a whole slew of cool indie games you might've missed in 2025.
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In which I use 2025's two big GOTY contenders as a springboard to ramble about various bits of indie dev discourse and the state of the creative field I work in, and also the fact that The Game Awards are a joke. Maybe I'll even talk about the actual games themselves a little! Imagine that!
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Learn about my favorite games in this massive anthology, some of which have forever changed how I engage with retro games.
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Spoiler-filled thoughts where I talk about a bunch of random stuff I thought kicked ass, defend the importance of Chapter 3, and ponder where the story might go from here.
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Spoiler-filled thoughts on a game of extreme highs and lows.
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For both fans and newcomers, I wrote about my love of Battle Network's premise and gameplay, thoughts on the nature of reboots, musings on growing up as a Mega Man fan in the '00s, and more.
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(Originally a response to a question on Tumblr.)
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